This tutorial demonstrates how BS Contact can be embedded as an ActiveX control
into an MFC application.
Both examples contain a ZIP file with source code and a precompiled EXE file.
Example_1 explains what is important for successfully embedding BS Contact into an MFC application.
Example_2 explains how to include the blaxxunVRML type library
and how to use it for getting access to scene graph and for modifying VRML fields.
For how to get notified when a field changes, or creating and adding nodes to the scene, see the Example 2 for Visual C++